How FREEROLL works
FREEROLL is a free-to-play poker game wrapped around a memecoin. There's no buy-in to play. Instead, the prize pool is funded by the coin's own trading fees, and the winner of each game takes a fixed cut of that pool, paid out in the token itself.
01 Seeding the prize pool
The project is a standard memecoin launched on pump.fun. At launch, 5% of the supply is bought on the dev wallet and immediately added to the prize pool, with no locking and no vesting. That gives the pool a real starting balance from day one, so there's something to play for right away.
02 Where the fees go
Every trade of the coin generates fees (creator rewards). Rather than pocketing them, those fees are cycled back into the game:
Because fees are turned into buy pressure and then handed to players, the game creates a continuous loop: volume funds the pool, the pool rewards players, and rewards drive more volume.
03 The prize pool
The prize pool is simply the balance of the pot wallet: the tokens that have been bought back so far. It grows continuously as more fees come in and more buybacks happen. There is no per-hand rake and players never risk their own money; the pool is entirely fee-funded.
04 How winning & payouts work
- Each game is a Texas Hold'em Sit-n-Go: last player standing wins.
- The winner receives 10% of the prize pool's balance at the moment they win, sent directly to their Solana wallet in the token.
- The remaining balance stays in the pool and keeps growing for the next game, so the pool never resets to zero.
- Payouts are verifiable on-chain. Shuffling uses a cryptographically secure random generator so deals are fair.
If the pool holds 100,000 tokens when a game ends, the winner receives 10,000 tokens. The pool carries the remaining 90,000 forward, plus whatever new fees arrive before the next game finishes.
05 Why the percentage matters
The winner's share is the core economic lever. A higher percentage means bigger, flashier individual wins but a faster-draining pool; a lower percentage means a deeper, faster-compounding pool with smaller but more sustainable payouts. The current setting is 10% of the pool per win, which keeps payouts meaningful while letting the pool compound between games.